﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;

namespace MobMentality.Social
{
	public enum PersonType
	{
		Inciter,
		Melee,
		Healer,
		Range,
		Neutral
	};

	public enum Team
	{
		Riot,
		Unconverted,
		Police
	};
}